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U.S. players generate 24 million tons of CO2 into the ambiance yearly, in keeping with a 2019 study by the Lawrence Berkeley National Laboratory. That’s about the identical greenhouse gasoline affect because the annual emissions from 5 million automobiles. And with greater than 3 billion players worldwide, recreation builders and the info facilities they depend on must make fast adjustments to scale back their footprint. Drawdown Labs lately launched “A Drawdown-Aligned Framework for the Gaming Industry,” a set of suggestions on how gaming corporations assist remedy local weather change by not simply actions to scale back their emissions however by encouraging gamers to embrace environmental responsibility throughout gameplay. Two contributors to the information, Aiyana Bodi, senior affiliate at Drawdown Labs, and Paula Escuardra, a senior UX strategist for Cloud Gaming at Microsoft’s Xbox Game Studios, be part of the dialog to debate the brand new suggestions.
Even if the gaming trade accounts for under a fraction of 1 % of complete annual emissions, each slight enchancment in effectivity will contribute to progress. More importantly, the instance set by the tech trade can encourage adjustments in different corporations that need to stay aggressive and enticing to climate-concerned prospects. The classes discovered from gaming’s transition can encourage adjustments in renewable vitality, inform the event of a complete method to measuring Scope 3 emissions in different industries, and reveal the monetary and model advantages of turning into environmentally accountable. Read the report at drawdown.org/publications/a-drawdown-aligned-framework-for-the-gaming-industry, and study extra about Project Drawdown, which was based by environmentalist Paul Hawken (hear our interview), at drawdown.org.